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Power Noodles

So for my last big project at CG Spectrum, I went with making the Power Noodles generator from Fallout 4.
Rather than just remake the one in-game, I based mine off of the original concept from "The Art of Fallout 4" art book.
You can check it out on the amazing Ilya Nazarov's page:
https://www.artstation.com/ilyanazarov

I decided to use Unreal Engine so I could make use of a spline blueprint I'd put together and to just get better at lighting within UE4.
Everything in the scene was created by myself, except for the ambient dust particle FX taken from Unreal Engine starter content.

The concept is obviously not mine, all rights go to Bethesda and Fallout 4.

Ilya Nazarov original concept

Ilya Nazarov original concept